My submission for the Chasms Call Community Challenge that I created over the span of one month in my free time. I designed and created the characters in a way that would let me accomplish the range of acting I needed in a short amount if time. the environment was created using a mixture of custom and purchased assets modified to meet the needs of the project. It was a blast putting this project together and I learned a lot. This was one of my first attempts at basic rigging and I heavily leaned on the physics to make the animation feel silly and alive. Looking forward to more of these challenges in the future.